From critical hits to random encounters, and from loot boxes to procedural generation, video games are stuffed to bursting with randomness. In this episode, I look at the way randomness is used in games – and why some forms are more contentious than others.
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Sources
Uncapped Look-Ahead and the Information Horizon | Keith Burgun
A Study in Transparency: How Board Games Matter | GDC Vault
GameTek Classic 183 – Input Output Randomness | Ludology
Why revealing all is the secret of Slay The Spire’s success | Rock Paper Shotgun
Crate | Spelunky Wiki
Random Generator | Tetris Wiki
Level Feeling | Spelunky Wiki
Plan Disruption | Etan Hoeppner
Fire Emblem True Hit | Serenes Forest
The Psychology of Game Design (Everything You Know Is Wrong) | GDC Vault
How Designers Engineer Luck Into Video Games | Nautilus
Roll for your life: Making randomness transparent in Tharsis | Gamasutra
12: Into the Breach with Justin Ma | The Spelunky Showlike
Find out more
Many faces of Procedural Generation: Determinism | Gamsutra
Why Our Brains Do Not Intuitively Grasp Probabilities | Scientific American
How classic games make smart use of random number generation | Gamasutra
Games shown in this episode (in order of appearance)
Cuphead (2017)
Enter the Gungeon (2016)
Octopath Traveler (2018)
Mario + Rabbids Kingdom Battle (2017)
Griftlands (In Early Access)
Dicey Dungeons (2019)
Hearthstone (2014)
The Binding of Isaac: Rebirth (2014)
Darkest Dungeon (2016)
Dead Cells (2018)
SteamWorld Quest: Hand of Gilgamech (2019)
Into the Breach (2018)
Spelunky (2012)
Armello (2015)
Minecraft (2011)
Chasm (2018)
Downwell (2015)
Middle-earth: Shadow of Mordor (2014)
No Man’s Sky (2016)
Celeste (2018)
Fortnite (2017)
Mario Kart 8 (2014)
Super Smash Bros. for Wii U (2014)
Tekken 7 (2015)
Super Mario Party (2018)
Bloodstained: Ritual of the Night (2019)
Borderlands 3 (2019)
Call of Duty: WWII (2017)
Valkyria Chronicles 4 (2018)
Civilization V (2010)
Wargroove (2019)
Plants vs. Zombies (2009)
XCOM: Enemy Within (2013)
Chess Ultra (2017)
Mark of the Ninja (2012)
StarCraft II (2010)
Slay the Spire (2019)
Apex Legends (2019)
Civilization IV (2005)
XCOM 2 (2016)
Overwatch (2016)
FTL: Faster Than Light (2012)
Card of Darkness (2019)
Diablo III (2012)
Tetris 99 (2019)
Puyo Puyo Tetris (2017)
Phoenix Point (2019)
Fire Emblem: Three Houses (2019)
Tharsis (2016)
Music used in this episode
Cuphead soundtrack – Kristofer Maddigan (
Tharsis soundtrack – Half Age EP by Weval (
Other credits
RNGesus original artwork by Dinsdale
Super Mario Party – Luigi wins by doing absolutely nothing | Nintendo Unity
Fire Emblem: Three Houses – New Game Plus Maddening Walkthrough Part 43! | MrSOAP999
Deadpool 2 © 20th Century Fox
Pandemic Card Art © Z-Man Games
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20 Comments
My friends invited me luck not a civ 5 game and I have 2k hours so yer when they found me on my island they were suprised. I have no fun I'm that game I hate it seems much because I can't have fun it it's just about winning. And that's no fun
As someone whose first ever Terraria run was graced by a pre hardmode Drax, I can confidently say I thought Terraria was much easier than it actually was for a long time. RNJesus has never given me such luck since.
Dont forget the "random chance that actually isnt random"
2:27 JUST LOOK AT THE TRANSITION :OOO
Whos watching this to help with their 2020 GMTK game jam
Here for the jam
2:00 I have some objections!
Minecraft worlds aren't infinite, they are very very large.
You can see that for yourself by typing in the following command:
/tp @p ~200000000 100 ~200000000
You will see the edge of the world. If not, repeat the command, eventually you will be there.
The two kinds of randomness:
Good randomness: When all outcomes are desirable, but there's a variety
Bad randomness: When you randomly get either a "good" result or a "bad" result
9:26 No, if someone makes it to a later world or even beats the game in spelunky, it was a result of skill. The game is freaking hard.
warframe.
100% orange juice be like:
Skill? Lmao that's for noobs I have luck
never said epidemic so many times eh mark? well get ready to say pandemic!!
When he said “I’m Mark Brown. You’re watching…” I immediately said “Disney Channel.”
Oceans series plan goes perfectly
Honestly the point was not very good… there aren't really "two types" of random
RNGesus, lol. That is the first I heard that!
The RNG gods are known by many names indeed.
This was very entertaining, thank you for making a video so good.
The editing sure took you some time but it was worth it.
Thought he would talk about csgo
If I may say, the "flawless plans" can be fucked over by the RNG of zombies being sent over in PvZ.
I like this video